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Gamelon API Source Code Samples List The following sample source code files can also be retrieved via FTP at ftp://ftp.netcom.com/pub/me/menai/Samples.
How to create an object a. Creating a data object (C, C++). |
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How to put a series of objects into an empty aggregate a. Using the PreFirst position (C, C++). How to put a series of objects into a non-empty aggregate a. Using simple Insert alterations (C, C++). How to replace an existing object a. Replacing an object with a data object (C, C++). How to modify an existing object a. Modifying a data object (C, C++). How to specify annotations during an alteration a. Specifying annotations of an aggregate object (C, C++). How to conduct a Fixed Transaction alteration How to conduct a Wandering Transaction alteration How to read the contents of stored objects a. Reading when structure of the file is known (C, C++). How to use a Cursor to scan objects a, Scanning all the objects in the top level of an aggregate (C, C++). How to create and use a Reference object How to create and use an Index object See how easy it is to use Gamelon? Join the growing family of delighted Gamelon users by calling 1-800-GAMELON today! |
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Menai Corporation, 1010 El Camino Real, Suite 300, Menlo Park, California 94025-4335 |
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Copyright © 1996-98 Menai Corporation. All Rights Reserved. Menai, Gamelon and gamelon(stylized) are worldwide trademarks of Menai Corporation, registered in the United States of America, and the .[g] logo is a worldwide trademark of Menai Corporation. All other trademarks are owned by their respective owners. |
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